Hey all you Cool Cats and Kittens, it's Tereza from quarantine. I've been working on a fanart of one of my favourite League of Legends skins, Championship Ashe (did you know that the skin raised $2.35 mil for charity? So cool.). Big thank you to Jordan and my tutors for great feedback!
My goal was to adjust the in-game low-poly design to fit the Wild Rift model viewer style, all of which models I completely adore.
This is just a separate post for a sculpt with some Polypaint slapped on, rendered in ZBrush - I will be working on PBR/hadpainted texturing soon but if any of you has any feedback in the meantime, please let me know, I'd pe super grateful :)
For progress, check out my blog (warning, lots of complaining about hardware and software issues ahead :D I had to, since it's an uni assignment and we have to share any difficulties we're encountering :') https://terezarozumkova.blogspot.com/search/label/PBR